1
0
31 Mar '15
1
0
Henri Verbeet : wined3d: Take WINED3D_PIXEL_CENTER_INTEGER into account when calculating vpos.
by Alexandre Julliard 31 Mar '15
by Alexandre Julliard 31 Mar '15
31 Mar '15
1
0
Henri Verbeet : wined3d: Use GLSL 1.30 for SM4 shaders when available.
by Alexandre Julliard 31 Mar '15
by Alexandre Julliard 31 Mar '15
31 Mar '15
1
0
31 Mar '15
1
0
Henri Verbeet : d2d1: Fix a typo in the determinant calculation in d2d_d3d_render_target_FillRectangle ().
by Alexandre Julliard 31 Mar '15
by Alexandre Julliard 31 Mar '15
31 Mar '15
1
0
31 Mar '15
1
0
Matteo Bruni : ddraw: Make sure AddLight properly activates lights.
by Alexandre Julliard 31 Mar '15
by Alexandre Julliard 31 Mar '15
31 Mar '15
1
0
31 Mar '15
1
0
Ken Thomases : winemac: Cleanup system tray icons when their owner is destroyed instead of polling.
by Alexandre Julliard 31 Mar '15
by Alexandre Julliard 31 Mar '15
31 Mar '15
1
0