Nikolay Sivov : dwrite: Reset calculated text height before updating it.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Sebastian Lackner : kernel32: Forward threadpool work functions to ntdll.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Sebastian Lackner : kernel32: Forward threadpool timer functions to ntdll.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Sebastian Lackner : kernel32: Forward threadpool instance functions to ntdll.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Sebastian Lackner : kernel32: Forward remaining threadpool functions to ntdll.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
03 Jul '15
1
0
Matteo Bruni : wined3d: Fix GLSL backend with non-GLSL vertex and pixel pipeline combination.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Matteo Bruni : wined3d: Replace an open-coded implementation of LIST_FOR_EACH_ENTRY_SAFE.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Matteo Bruni : wined3d: Fix NP2 fixups in GLSL fragment FFP replacement.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0
Matteo Bruni : wined3d: Improve NP2 fixups in GLSL PS texture sampling code.
by Alexandre Julliard 03 Jul '15
by Alexandre Julliard 03 Jul '15
03 Jul '15
1
0