Henri Verbeet : d2d1: Only print a FIXME/ WARN for specific properties in d2d_d3d_render_target_init().
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
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Henri Verbeet : d2d1: Only print a FIXME/ WARN for specific properties in d2d_factory_init().
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Henri Verbeet : d2d1: Print a WARN instead of a FIXME for the glyph run description in d2d_text_renderer_DrawGlyphRun ().
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Henri Verbeet : d2d1: Only draw if the geometry has any faces in d2d_d3d_render_target_FillGeometry ().
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Sebastian Lackner : server: Initialize irp-> thread immediately after creation of irp_call object.
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Sebastian Lackner : server: Avoid leaking uninitialized stack memory to applications.
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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17 Aug '15
1
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Carlo Bramini : msvcrt: Call SetFilePointer() with correct parameters.
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Carlo Bramini : msvcrt: Use MSVCRT_xxx macros instead of the same ones from GLIBC.
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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Huw Davies : gdi32: Add tests for GetFontRealizationInfo, GetFontFileInfo and GetFontFileData.
by Alexandre Julliard 17 Aug '15
by Alexandre Julliard 17 Aug '15
17 Aug '15
1
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