Józef Kucia : d3d10core/tests: Port test_depthstencil_view_interfaces() from d3d11.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
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Józef Kucia : d3d10core/tests: Check that shader resource view implements ID3D11ShaderResourceView.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
Józef Kucia : d3d11/tests: Port test_create_depthstencil_view() from d3d10core.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
Józef Kucia : dxgi/tests: Check that DXGI surface implements ID3D11Texture2D.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
Józef Kucia : dxgi/tests: Add missing DestroyWindow() call in test_createswapchain().
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
14 Sep '15
1
0
Piotr Caban : msi/tests: Fix MsiProvideQualifiedComponent test failure.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
Andrew Eikum : xaudio2: Don' t keep running after master voice is destroyed.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0
1
0
Francois Gouget : dissect: Raise the new platforms' failed tests limit so they get a chance to improve.
by Alexandre Julliard 14 Sep '15
by Alexandre Julliard 14 Sep '15
14 Sep '15
1
0