1
0
Akihiro Sagawa : comctl32: Prevent invalid focus change notifications from LVS_OWNERDATA lists.
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
Stefan Dösinger : d3d8: Don' t validate 2D texture lock coordinates.
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
20 Jan '16
1
0
20 Jan '16
1
0
Stefan Dösinger : d3d8/tests: Block validation checks the surface size too.
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
Józef Kucia : wined3d: Do not update surface when empty box is passed.
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
Józef Kucia : d3d11/tests: Extend test for ID3D11DeviceContext::UpdateSubresource().
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
Józef Kucia : d3d10core/tests: Extend test for ID3D10Device::UpdateSubresource().
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0
Nikolay Sivov : d2d1: Don't update target dpi if only one SetDpi() argument is zero.
by Alexandre Julliard 20 Jan '16
by Alexandre Julliard 20 Jan '16
20 Jan '16
1
0