Stefan Dösinger : ddraw: Use the clip space matrix in TransformVertices.
by Alexandre Julliard 03 Oct '16
by Alexandre Julliard 03 Oct '16
03 Oct '16
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03 Oct '16
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03 Oct '16
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Józef Kucia : wined3d: Do not create separate dummy texture for each texture image unit.
by Alexandre Julliard 03 Oct '16
by Alexandre Julliard 03 Oct '16
03 Oct '16
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Gerald Pfeifer : winedbg: Extend buffer in packet_query_monitor_process to avoid avoid overrun/ truncation.
by Alexandre Julliard 03 Oct '16
by Alexandre Julliard 03 Oct '16
03 Oct '16
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Gerald Pfeifer : wininet: Increase buffer in _test_status_code to avoid potential potential overflow.
by Alexandre Julliard 03 Oct '16
by Alexandre Julliard 03 Oct '16
03 Oct '16
1
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03 Oct '16
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1
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Sebastian Lackner : winebus.sys: Spawn a device loop thread and add synchronization.
by Alexandre Julliard 03 Oct '16
by Alexandre Julliard 03 Oct '16
03 Oct '16
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