28 Mar '16
1
0
Matteo Bruni : wined3d: Clamp diffuse and specular color in GLSL vertex ffp replacement for core profile.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
Matteo Bruni : wined3d: Don' t flag vertex color clamping for changes on core profile.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
Matteo Bruni : wined3d: Don't call glClampColorARB() on core profile.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
28 Mar '16
1
0
Aaryaman Vasishta : d3drm: Fix signature macro of IDirect3DRM*:: CreateObject.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
28 Mar '16
1
0
Nikolay Sivov : msxml3/mxwriter: No need to use contiguous allocation in case of BSTR output.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
Nikolay Sivov : msxml3/mxwriter: Handle allocation failure in get_output() .
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0
Nikolay Sivov : msxml3/mxwriter: Flush internal buffer as soon as it' s filled.
by Alexandre Julliard 28 Mar '16
by Alexandre Julliard 28 Mar '16
28 Mar '16
1
0