Matteo Bruni : d3d11/tests: Add a test for the default feature level selection.
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
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Matteo Bruni : d3d11/tests: Test creating SM4 shaders on feature level 9.
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
0
11 Mar '16
1
0
Józef Kucia : wined3d: Improve ERR() message in shader_glsl_get_sample_function().
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
0
Henri Verbeet : wined3d: Keep track of the download count in the texture.
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
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Henri Verbeet : wined3d: Introduce helpers functions to calculate texture level dimensions.
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
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Henri Verbeet : wined3d: Don't call surface_load_ds_location() directly.
by Alexandre Julliard 11 Mar '16
by Alexandre Julliard 11 Mar '16
11 Mar '16
1
0
09 Mar '16
1
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Patrick Armstrong : bcrypt: Make BCryptHashData behave more like Windows with empty input.
by Alexandre Julliard 09 Mar '16
by Alexandre Julliard 09 Mar '16
09 Mar '16
1
0
Huw Davies : gdi32: Generate EMR_POLYPOLY{LINE|GON}16 records if the co-ords fit.
by Alexandre Julliard 09 Mar '16
by Alexandre Julliard 09 Mar '16
09 Mar '16
1
0