1
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1
0
1
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Henri Verbeet : d3d10: Introduce a helper function to allocate arrays (AFL ).
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
0
26 May '16
1
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Henri Verbeet : d3d10: Validate offsets in parse_fx10_object() (AFL).
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
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Henri Verbeet : d3d10: Validate offsets and sizes in read_value_list() ( AFL).
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
0
Henri Verbeet : d3d10: Initialise the type tree in D3D10CreateEffectFromMemory() (AFL).
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
0
Alexandre Julliard : user32: Take the arrange flags into account when positioning icon windows.
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
0
Alexandre Julliard : user32: Use the monitor rectangle to position icons on the desktop.
by Alexandre Julliard 26 May '16
by Alexandre Julliard 26 May '16
26 May '16
1
0