Henri Verbeet : wined3d: Use wined3d_resource_map() in d3d_vertex_buffer7_Lock().
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
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Henri Verbeet : ddraw: Use wined3d_resource_unmap() in d3d_vertex_buffer7_Unlock().
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
1
0
Henri Verbeet : d3d8: Use wined3d_resource_map() in d3d8_vertexbuffer_Lock ().
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
1
0
Henri Verbeet : d3d8: Use wined3d_resource_unmap() in d3d8_vertexbuffer_Unlock().
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
1
0
Henri Verbeet : d3d8: Use wined3d_resource_map() in d3d8_indexbuffer_Lock( ).
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
1
0
Henri Verbeet : d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock().
by Alexandre Julliard 29 Aug '16
by Alexandre Julliard 29 Aug '16
29 Aug '16
1
0
1
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Józef Kucia : d3d8/tests: Prefer higher resolutions in test_reset().
by Alexandre Julliard 26 Aug '16
by Alexandre Julliard 26 Aug '16
26 Aug '16
1
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26 Aug '16
1
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Nikolay Sivov : dwrite: Fail stream creation on file mapping failure.
by Alexandre Julliard 26 Aug '16
by Alexandre Julliard 26 Aug '16
26 Aug '16
1
0