Henri Verbeet : wined3d: Don' t require a specific context in wined3d_device_init_3d().
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
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Henri Verbeet : wined3d: Wait for the resource to become idle when destroying user memory textures.
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
1
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Henri Verbeet : wined3d: Wait for the texture to become idle before modifying it in wined3d_texture_update_desc ().
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
1
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1
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20 Sep '16
1
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Vincent Povirk : gdiplus: Add clipping to GDI32_GdipDrawDriverString.
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
1
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20 Sep '16
1
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1
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Alexandre Julliard : winex11: Add a helper function to store property data.
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
1
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Alexandre Julliard : winex11: Add a helper function to convert the selection.
by Alexandre Julliard 20 Sep '16
by Alexandre Julliard 20 Sep '16
20 Sep '16
1
0