Henri Verbeet : wined3d: Use wined3d_texture_load_location() in device_clear_render_targets().
by Alexandre Julliard 13 Feb '17
by Alexandre Julliard 13 Feb '17
13 Feb '17
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Henri Verbeet : wined3d: Merge common code between texture3d_load_location () and surface_load_location().
by Alexandre Julliard 13 Feb '17
by Alexandre Julliard 13 Feb '17
13 Feb '17
1
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13 Feb '17
1
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13 Feb '17
1
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13 Feb '17
1
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13 Feb '17
1
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13 Feb '17
1
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Nikolay Sivov : wordpad: Clean up IRichEditOleCallback implementation.
by Alexandre Julliard 13 Feb '17
by Alexandre Julliard 13 Feb '17
13 Feb '17
1
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Nikolay Sivov : d2d1: Create gdi-compatible texture for WIC target when asked for it.
by Alexandre Julliard 13 Feb '17
by Alexandre Julliard 13 Feb '17
13 Feb '17
1
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Józef Kucia : d3d10core/tests: Port test_resinfo_instruction() from d3d11.
by Alexandre Julliard 13 Feb '17
by Alexandre Julliard 13 Feb '17
13 Feb '17
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