28 Mar '17
1
0
27 Mar '17
1
0
Alistair Leslie-Hughes : include/lmserver.h: Add missing SV_TYPE_* defines.
by Alexandre Julliard 27 Mar '17
by Alexandre Julliard 27 Mar '17
27 Mar '17
1
0
Alistair Leslie-Hughes : oledb32/tests: Add convert to DBTYPE_NUMERIC tests.
by Alexandre Julliard 27 Mar '17
by Alexandre Julliard 27 Mar '17
27 Mar '17
1
0
Henri Verbeet : wined3d: Get rid of blit_shader.set_shader() and blit_shader.unset_shader().
by Alexandre Julliard 27 Mar '17
by Alexandre Julliard 27 Mar '17
27 Mar '17
1
0
Henri Verbeet : wined3d: Rename struct blit_shader to struct wined3d_blitter_ops.
by Alexandre Julliard 27 Mar '17
by Alexandre Julliard 27 Mar '17
27 Mar '17
1
0
Henri Verbeet : wined3d: Use WINED3D_BLT_SRC_CKEY to present the logo texture.
by Alexandre Julliard 27 Mar '17
by Alexandre Julliard 27 Mar '17
27 Mar '17
1
0
27 Mar '17
1
0
1
0
27 Mar '17
1
0