Matteo Bruni : d3dx9: Override d3dx9_get_param_value_ptr() return value only on array overflow.
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
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Paul Gofman : d3dx9: Don't apply unmodified states in CommitChanges().
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0
Paul Gofman : d3dx9/tests: Factor out vertex shader constants check helper function from test_effect_preshader ().
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0
21 Mar '17
1
0
21 Mar '17
1
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Henri Verbeet : wined3d: Inline surface_blt_to_drawable() into ffp_blit_blit_surface().
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0
Henri Verbeet : wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable().
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0
Henri Verbeet : wined3d: Use blit_shader.blit_surface() in surface_blt_to_drawable().
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0
Francois Gouget : testbot: Detect the 'invalid unit test' error messages.
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
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Francois Gouget : testbot/WineSendLog: Simplify the detection of timeout errors.
by Alexandre Julliard 21 Mar '17
by Alexandre Julliard 21 Mar '17
21 Mar '17
1
0