08 Mar '17
1
0
Henri Verbeet : wined3d: Send sub-resource copy calls through the command stream.
by Alexandre Julliard 08 Mar '17
by Alexandre Julliard 08 Mar '17
08 Mar '17
1
0
Henri Verbeet : wined3d: Send resource copy calls through the command stream.
by Alexandre Julliard 08 Mar '17
by Alexandre Julliard 08 Mar '17
08 Mar '17
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_CSGetShaderResources().
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0
07 Mar '17
1
0
Józef Kucia : d3d11: Implement d3d11_immediate_context_CSGetSamplers().
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0
Józef Kucia : wined3d: Introduce wined3d_device_get_constant_buffer() helper function.
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0
Józef Kucia : wined3d: Introduce wined3d_device_get_shader_resource_view() helper function.
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0
Józef Kucia : wined3d: Introduce wined3d_device_get_sampler() helper function.
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0
Józef Kucia : wined3d: Make sure that "tgsm_count" is not decreased while adding TGSM declarations.
by Alexandre Julliard 07 Mar '17
by Alexandre Julliard 07 Mar '17
07 Mar '17
1
0