1
0
Józef Kucia : wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured().
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Józef Kucia : wined3d: Add support for atomic operations on thread group shared memory.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Józef Kucia : wined3d: Add support for store_{raw, structured} on thread group shared memory.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
1
0
Józef Kucia : wined3d: Add ARB_shader_storage_buffer_object extension.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Józef Kucia : d3d11/tests: Add test for thread group shared memory.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Józef Kucia : wined3d: Don' t leak texture in wined3d_unordered_access_view_destroy_object().
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Nikolay Sivov : comctl32/propsheet: Enforce minimal PROPSHEETPAGE structure size when creating a page.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0
Nikolay Sivov : comctl32/propsheet: Implement PSPCB_ADDREF/ PSPCB_RELEASE notifications.
by Alexandre Julliard 02 Mar '17
by Alexandre Julliard 02 Mar '17
02 Mar '17
1
0