Jacek Caban : server: Remove no longer needed blocking argument from ioctl fd op.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
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Jacek Caban : server: Remove no longer needed blocking argument from read fd op.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
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Jacek Caban : server: Remove no longer needed blocking argument from write fd op.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
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Jacek Caban : server: Remove no longer needed blocking argument from flush fd op.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
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Jacek Caban : server: Remove no longer needed blocking requests arguments.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
0
Henri Verbeet : wined3d: Avoid modifying the device' s shader list outside the command stream.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
0
Henri Verbeet : wined3d: Send texture dirty region updates through the command stream.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
0
Henri Verbeet : wined3d: The destination width and height are always valid in surface_cpu_blt().
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
0
Henri Verbeet : wined3d: The source texture is always non-NULL in surface_cpu_blt().
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
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Henri Verbeet : wined3d: Avoid updating the swapchain swap interval from outside the command stream.
by Alexandre Julliard 12 Apr '17
by Alexandre Julliard 12 Apr '17
12 Apr '17
1
0