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Henri Verbeet : d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.
by Alexandre Julliard 26 Apr '17
by Alexandre Julliard 26 Apr '17
26 Apr '17
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Paul Gofman : d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.
by Alexandre Julliard 26 Apr '17
by Alexandre Julliard 26 Apr '17
26 Apr '17
1
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Paul Gofman : d3dx9/tests: Add test for releasing pool before effects referencing it.
by Alexandre Julliard 26 Apr '17
by Alexandre Julliard 26 Apr '17
26 Apr '17
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26 Apr '17
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