Henri Verbeet : wined3d: Only translate coordinates for swapchain surfaces in surface_translate_drawable_coords ().
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
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22 May '17
1
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Henri Verbeet : wined3d: Introduce a separate CS queue for resource maps.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
1
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Henri Verbeet : d2d1: Implement initial support for quadratic bezier outlines.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
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Ken Thomases : winemac: Fall back to the null driver for common device capabilities.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
1
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Nikolay Sivov : comctl32/listview: Search through all items in LVFI_NEARESTXY mode.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
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Nikolay Sivov : comctl32/tests: A bit more tests for partial strings in LVM_FINDITEM.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
1
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Nikolay Sivov : comctl32/listview: Simplify a couple of conditions that are using LVFI_PARTIAL.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
1
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Józef Kucia : wined3d: Update vertex shader when hull shader is changed.
by Alexandre Julliard 22 May '17
by Alexandre Julliard 22 May '17
22 May '17
1
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1
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