Paul Gofman : d3dx9: Do not support preshader instructions which output multiple registers.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
Paul Gofman : d3dx9: Dump bytecode if parameter evaluator creation failed.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
Paul Gofman : d3dx9: Use bitmask instead of BOOL array for light_updated.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
31 Aug '17
1
0
Alexandre Julliard : fusion/tests: Correctly test non-string properties.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
Alexandre Julliard : fusion/tests: Simplify directory recursion and avoid redundant buffers.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
Alexandre Julliard : kernel32: Silence buffer overflow gcc warnings.
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
Józef Kucia : wined3d: Avoid potential NULL pointer dereference (Coverity).
by Alexandre Julliard 31 Aug '17
by Alexandre Julliard 31 Aug '17
31 Aug '17
1
0
31 Aug '17
1
0
1
0