Alistair Leslie-Hughes : msvcrt/tests: Use standard wine_dbgstr_longlong.
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
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02 Aug '17
1
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02 Aug '17
1
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Hugh McMaster : regedit: Use the heap_*() functions in hexedit.c where possible.
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
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Hugh McMaster : regedit: Replace a HeapAlloc() HEAP_ZERO_MEMORY call in framewnd.c.
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
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Henri Verbeet : wined3d: Only flush valid contexts in wined3d_cs_exec_flush().
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
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Henri Verbeet : wined3d: Properly update the context when falling back to the backup window in context_set_gl_context ().
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
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Henri Verbeet : wined3d: Use the context information in context_set_pixel_format().
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
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Henri Verbeet : d3d8/tests: Introduce a test for drawing with a destroyed window.
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
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Henri Verbeet : d3d9/tests: Introduce a test for drawing with a destroyed window.
by Alexandre Julliard 02 Aug '17
by Alexandre Julliard 02 Aug '17
02 Aug '17
1
0