Alexandre Julliard : server: No longer store the mapping object in the dll structure.
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
Alexandre Julliard : ntdll: No longer store the mapping handle with the view.
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
Nikolay Sivov : shell32: Use shellfolder API to construct FolderItems.
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
26 Sep '17
1
0
Nikolay Sivov : shell32: Implement FolderItem attributes properties.
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
1
0
Henri Verbeet : d2d1: Implement d2d_linear_gradient_brush_SetOpacity().
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
Henri Verbeet : d2d1: Implement d2d_linear_gradient_brush_GetOpacity().
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
Henri Verbeet : d2d1: Create shader resource views for gradient stop collections.
by Alexandre Julliard 26 Sep '17
by Alexandre Julliard 26 Sep '17
26 Sep '17
1
0
26 Sep '17
1
0