Henri Verbeet : wined3d: Require exclusive GPU access for rendertarget and depth/ stencil resources.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
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Henri Verbeet : wined3d: Disallow dynamic rendertarget and depth/ stencil resources.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Henri Verbeet : d3dx9: Use a staging texture to update unmappable surfaces in D3DXLoadSurfaceFromMemory ().
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Byeongsik Jeon : gdi32: Fix the linked child font bold, italic style correctly.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Nikolay Sivov : user32/tests: Add FindWindow() test for versioned class.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Nikolay Sivov : server: Use base class atom for child window enumeration.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Alexandre Julliard : winedbg: Remove some redundant length arguments.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Alexandre Julliard : wineandroid: Add helper functions to encapsulate gralloc functionality.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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Alexandre Julliard : wineandroid: Add support for gralloc version 1.
by Alexandre Julliard 19 Nov '18
by Alexandre Julliard 19 Nov '18
19 Nov '18
1
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1
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