Józef Kucia : wined3d: Lock wined3d mutex in wined3d_swapchain_present().
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Józef Kucia : wined3d: Lock wined3d mutex in wined3d_get_adapter_identifier().
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Józef Kucia : d3d8: Do not touch output parameters when d3d8_GetAdapterIdentifier() fails.
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Józef Kucia : d3d9: Do not touch output parameter when d3d9_GetAdapterLUID() fails.
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Józef Kucia : d3d9: Do not touch output parameter when d3d9_GetAdapterIdentifier() fails.
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Zebediah Figura : wined3d: Use wined3d_state_get_light() in wined3d_state_record_lights().
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
04 Dec '18
1
0
1
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Daniel Lehman : wininet: Always check if context can be deleted when freeing netconn.
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0
Michael Stefaniuc : shell32/tests: Remove redundant NULL check before CoTaskMemFree().
by Alexandre Julliard 04 Dec '18
by Alexandre Julliard 04 Dec '18
04 Dec '18
1
0