02 Feb '18
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Henri Verbeet : wined3d: Use the resource access flags in wined3d_texture_set_lod().
by Alexandre Julliard 02 Feb '18
by Alexandre Julliard 02 Feb '18
02 Feb '18
1
0
Henri Verbeet : wined3d: Use the resource access flags in wined3d_texture_unload().
by Alexandre Julliard 02 Feb '18
by Alexandre Julliard 02 Feb '18
02 Feb '18
1
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Henri Verbeet : wined3d: Use the resource access flags in texture_resource_sub_resource_map().
by Alexandre Julliard 02 Feb '18
by Alexandre Julliard 02 Feb '18
02 Feb '18
1
0
Henri Verbeet : wined3d: Replace the pool in struct wined3d_sub_resource_desc with resource access flags.
by Alexandre Julliard 02 Feb '18
by Alexandre Julliard 02 Feb '18
02 Feb '18
1
0
Henri Verbeet : wined3d: Replace the pool in struct wined3d_resource_desc with resource access flags.
by Alexandre Julliard 02 Feb '18
by Alexandre Julliard 02 Feb '18
02 Feb '18
1
0
1
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1
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02 Feb '18
1
0