Matteo Bruni : wined3d: Remove unused return values from the YUV shader generation helpers in the ARBfp blitter.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0
Matteo Bruni : wined3d: Implement source fixups in the GLSL blitter.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0
Matteo Bruni : wined3d: Use staging resources to blit from CPU resources in the GLSL blitter.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0
Matteo Bruni : wined3d: Use staging resources to blit from CPU resources in the ARBfp blitter.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0
Henri Verbeet : wined3d: Get rid of the "numberedArraysLoaded" field in struct wined3d_context.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0
16 Apr '18
1
0
1
0
16 Apr '18
1
0
16 Apr '18
1
0
Jactry Zeng : riched20/tests: Add tests for IRichEditOle::{GetObject, GetObjectCount}.
by Alexandre Julliard 16 Apr '18
by Alexandre Julliard 16 Apr '18
16 Apr '18
1
0