Marcus Meissner : shlwapi: SHGetIniStringW buffer size is in characters.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Marcus Meissner : icinfo: vsnprintfw takes characters as buffer size not bytes.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Add initial support for typed registers.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Do not force input register type to float4.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0
Józef Kucia : libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
by Alexandre Julliard 26 Jun '18
by Alexandre Julliard 26 Jun '18
26 Jun '18
1
0