19 Jul '18
1
0
Józef Kucia : libs/vkd3d: Support D3D12_SRV_DIMENSION_TEXTURE2D in d3d12_device_CreateShaderResourceView ().
by Alexandre Julliard 19 Jul '18
by Alexandre Julliard 19 Jul '18
19 Jul '18
1
0
Józef Kucia : libs/vkd3d: Return S_FALSE from D3D12CreateDevice() when device is NULL.
by Alexandre Julliard 19 Jul '18
by Alexandre Julliard 19 Jul '18
19 Jul '18
1
0
Józef Kucia : d3d10core/tests: Add more tests for multisample resolve.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Michael Stefaniuc : dswave: Reimplement ParseDescriptor() for DirectSoundWave.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Alexandre Julliard : user32: Fetch client and window rectangles in a single call.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Alexandre Julliard : user32: Make the MonitorFromRect() argument const.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Michael Müller : ole32: Support reading VT_BOOL, VT_R8 and VT_I8 into propery storage.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Daniel Lehman : msvcr110/tests: Add GetNumberOfVirtualProcessors tests.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0
Daniel Lehman : msvcr110: Create current scheduler in _CurrentScheduler:: _GetNumberOfVirtualProcessors.
by Alexandre Julliard 18 Jul '18
by Alexandre Julliard 18 Jul '18
18 Jul '18
1
0