Matteo Bruni : d3d9: Release system memory wined3d buffer only after the draw buffer is destroyed.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
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Matteo Bruni : d3d8: Release system memory wined3d buffer only after the draw buffer is destroyed.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0
Matteo Bruni : d3d9/tests: Add a test for drawing with released buffers.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0
Matteo Bruni : d3d8/tests: Add a test for drawing with released buffers.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0
1
0
1
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Michael Stefaniuc : d3dx9: Rename the ID3DXEffect object and methods.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0
28 Feb '19
1
0
Michael Stefaniuc : d3dx9: Merge the d3dx9_effect_GetDesc() helper.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0
Alexandre Julliard : kernel32/tests: Use GetTempFileName() instead of hardcoding directory names.
by Alexandre Julliard 28 Feb '19
by Alexandre Julliard 28 Feb '19
28 Feb '19
1
0