Paul Gofman : wined3d: Invalidate _SYSMEM location when mapping opengl buffer.
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
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13 Feb '19
1
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Zebediah Figura : wined3d: Introduce a separate structure for light state.
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
1
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Zebediah Figura : wined3d: Introduce wined3d_state_set_light() helper.
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
1
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Zebediah Figura : wined3d: Store lights in the wined3d_stateblock_state structure.
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
1
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Józef Kucia : ddraw/tests: Destroy viewport in test_lighting_interface_versions() (Valgrind).
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
1
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Matteo Bruni : d3d10core/tests: Simplify test_cb_relative_addressing() a bit.
by Alexandre Julliard 13 Feb '19
by Alexandre Julliard 13 Feb '19
13 Feb '19
1
0
13 Feb '19
1
0
13 Feb '19
1
0
13 Feb '19
1
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