Józef Kucia : tests: Add bug_if() in test_tessellation_primitive_id().
by Alexandre Julliard 28 Jun '19
by Alexandre Julliard 28 Jun '19
28 Jun '19
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28 Jun '19
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Henri Verbeet : wined3d: Explicitly handle Windows 2 & 3 in wined3d_driver_info_init().
by Alexandre Julliard 27 Jun '19
by Alexandre Julliard 27 Jun '19
27 Jun '19
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_generate_glsl_declarations( ).
by Alexandre Julliard 27 Jun '19
by Alexandre Julliard 27 Jun '19
27 Jun '19
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_load_fog_uniform().
by Alexandre Julliard 27 Jun '19
by Alexandre Julliard 27 Jun '19
27 Jun '19
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_pointsize_uniform().
by Alexandre Julliard 27 Jun '19
by Alexandre Julliard 27 Jun '19
27 Jun '19
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_clip_plane_uniform().
by Alexandre Julliard 27 Jun '19
by Alexandre Julliard 27 Jun '19
27 Jun '19
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