Alexandre Julliard : kernel32: Move activation context functions to kernelbase.
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
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02 Jul '19
1
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Hans Leidekker : ntdll: Use a common structure for the SMBIOS table entry header.
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Hans Leidekker : ntdll: Use the machine ID for the system UUID on Linux.
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Jacek Caban : winedbg: Move continue_on_first_exception handling out of dbg_attach_debuggee.
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Jacek Caban : winedbg: Set auto attach event after processing the first exception.
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to find_glsl_hull_shader().
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to find_glsl_domain_shader().
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to find_glsl_geometry_shader().
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
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Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to shader_glsl_generate_ffp_fragment_shader ().
by Alexandre Julliard 02 Jul '19
by Alexandre Julliard 02 Jul '19
02 Jul '19
1
0