Brendan Shanks : d2d1: Only create shader resource views for drawable bitmaps.
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
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Paul Gofman : wined3d: Allow loading buffers mapped through system memory.
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0
Zebediah Figura : strmbase: Rename pfnCheckMediaType() to pin_query_accept().
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0
Zebediah Figura : strmbase: Rename pfnGetMediaType() to pin_get_media_type().
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0
Zebediah Figura : strmbase: Pass an unsigned index to pin_get_media_type().
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0
25 Sep '19
1
0
Zebediah Figura : qcap/smartteefilter: Use BasePinImpl_EnumMediaTypes().
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0
1
0
1
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Zhiyi Zhang : winex11.drv: Handle XRandR not reporting any providers.
by Alexandre Julliard 25 Sep '19
by Alexandre Julliard 25 Sep '19
25 Sep '19
1
0