Francois Gouget : testbot/Engine: Kill the child before forking a new one for sacrifices.
by Alexandre Julliard 23 Sep '19
by Alexandre Julliard 23 Sep '19
23 Sep '19
1
0
Nikolay Sivov : d3d10core/tests: Add a test for creating SRV for resource without D3D10_BIND_SHADER_RESOURCE.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
Nikolay Sivov : d3d11/tests: Add a test for creating SRV for resource without D3D11_BIND_SHADER_RESOURCE.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
Hans Leidekker : wbemprox: Implement Win32_DisplayControllerConfiguration.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
20 Sep '19
1
0
Henri Verbeet : wined3d: More accurately determine whether a separate sRGB texture is required.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
20 Sep '19
1
0
Henri Verbeet : wined3d: Retrieve the supported sample counts for Vulkan formats.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
Henri Verbeet : wined3d: Initialise the multi-sample draw location for the Vulkan adapter.
by Alexandre Julliard 20 Sep '19
by Alexandre Julliard 20 Sep '19
20 Sep '19
1
0
20 Sep '19
1
0