1
0
1
0
Stefan Dösinger : ddraw/tests: Don't COLORFILL a surface with a clipper.
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0
Stefan Dösinger : ddraw/tests: Don't rely on the implicit vertex color in test_viewport.
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0
1
0
Henri Verbeet : wined3d: Store a gl_info pointer in struct shader_glsl_ctx_priv.
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0
Henri Verbeet : wined3d: Store a gl_info pointer in struct shader_arb_ctx_priv.
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0
Henri Verbeet : wined3d: Get gl_info from the context in wined3d_device_create_primary_opengl_context_cs().
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0
24 Jan '20
1
0
Andrew Eikum : dxgi/tests: Test the fullscreen state after the swapchain window is destroyed.
by Alexandre Julliard 24 Jan '20
by Alexandre Julliard 24 Jan '20
24 Jan '20
1
0