Zebediah Figura : ddraw: Update the primary stateblock in update_clip_space().
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
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Zebediah Figura : ddraw: Update the primary stateblock in d3d_device3_SetRenderState().
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
Giovanni Mascellani : d2d1/tests: Add tests for rounded rectangle drawing.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
30 Jan '20
1
0
Giovanni Mascellani : d2d1/tests: Check that hollow figures are not filled.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
1
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Giovanni Mascellani : d2d1/tests: Test that hollow figures do not impact geometry bounds.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
Giovanni Mascellani : d2d1: Ensure that hollow figures do not impact geometry bounds.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
Jacek Caban : jscript: Use internal jsdisp calls only within the same script context.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0
Jacek Caban : jscript: Store source context and starting line in bytecode_t.
by Alexandre Julliard 30 Jan '20
by Alexandre Julliard 30 Jan '20
30 Jan '20
1
0