09 Dec '20
1
0
09 Dec '20
1
0
Zebediah Figura : vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
by Alexandre Julliard 09 Dec '20
by Alexandre Julliard 09 Dec '20
09 Dec '20
1
0
Zebediah Figura : vkd3d-shader: Parse comments in the preprocessor.
by Alexandre Julliard 09 Dec '20
by Alexandre Julliard 09 Dec '20
09 Dec '20
1
0
Zebediah Figura : vkd3d-shader: Preserve some tokens verbatim for HLSL.
by Alexandre Julliard 09 Dec '20
by Alexandre Julliard 09 Dec '20
09 Dec '20
1
0
1
0
Alexandre Julliard : winegcc: Look for ntdll.so instead of libwine.so to find the library directory.
by Alexandre Julliard 08 Dec '20
by Alexandre Julliard 08 Dec '20
08 Dec '20
1
0
Rémi Bernon : gdi32/tests: Test GetGlyphIndices with '\0' default and a glyph.
by Alexandre Julliard 08 Dec '20
by Alexandre Julliard 08 Dec '20
08 Dec '20
1
0
Rémi Bernon : gdi32: Don't try to get glyph index when default char is 0.
by Alexandre Julliard 08 Dec '20
by Alexandre Julliard 08 Dec '20
08 Dec '20
1
0
Paul Gofman : kernelbase: Get language sort only when required in LCMapStringEx().
by Alexandre Julliard 08 Dec '20
by Alexandre Julliard 08 Dec '20
08 Dec '20
1
0