Gabriel Ivăncescu : iphlpapi: Make sure there's no gap between the ICMP_ECHO_REPLY array and the data.
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
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Gabriel Ivăncescu : iphlpapi: Store an IO_STATUS_BLOCK at the end of the reply buffer if there's enough space available.
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
03 Dec '20
1
0
Henri Verbeet : wined3d: Reference the bo in wined3d_texture_gl_upload_data().
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
Henri Verbeet : wined3d: Reference the bo in wined3d_texture_gl_download_data_slow_path().
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
Henri Verbeet : wined3d: Reference the bo in wined3d_texture_gl_download_data().
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
Henri Verbeet : wined3d: Reference the bo in wined3d_buffer_gl_upload_ranges().
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
Henri Verbeet : wined3d: Explicitly synchronise in wined3d_context_gl_map_bo_address().
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
Derek Lesho : winegstreamer: Use gst_audio_info_to_caps for media type translation.
by Alexandre Julliard 03 Dec '20
by Alexandre Julliard 03 Dec '20
03 Dec '20
1
0
03 Dec '20
1
0