Zebediah Figura : ddraw: Stop setting the device state in d3d_device7_SetRenderState().
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
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Zebediah Figura : ddraw: Stop setting the device state when setting some default render states.
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
0
06 Feb '20
1
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Sven Baars : wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind).
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Sven Baars : ddraw/tests: Reverse cleanup order in test_coop_level_threaded().
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Stefan Dösinger : ddraw/test: Completely disable the refcount stealing GetClipper call.
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Zebediah Figura : d3d9: Set the primary stateblock when executing draw calls.
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Zebediah Figura : d3d9: Stop setting the device state in d3d9_device_SetStreamSource().
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Zebediah Figura : d3d9: Stop setting the device state in d3d9_device_SetIndices().
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
1
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Zebediah Figura : strmbase: Rename the "pFuncsTable" member of struct strmbase_pin to "ops".
by Alexandre Julliard 06 Feb '20
by Alexandre Julliard 06 Feb '20
06 Feb '20
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