Anton Baskanov : amstream: Implement MediaStreamFilter::Stop, ::Pause, and ::Run.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Connor McAdams : d3d10: Implement ShaderResource effect variable set method.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Matteo Bruni : d3d10/tests: Improve compare_matrix() ok() messages.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Connor McAdams : d3d10/tests: Add ID3D10EffectShaderResourceVariable tests.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Zebediah Figura : d3dcompiler: Get rid of the init_*_dx9_writer() helpers.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Zebediah Figura : d3dcompiler: Get rid of the "len" parameter to write_declarations().
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Zebediah Figura : d3dcompiler: Introduce an array_reserve() helper.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
Zebediah Figura : d3dcompiler: Move some declarations to bytecodewriter.c.
by Alexandre Julliard 27 Mar '20
by Alexandre Julliard 27 Mar '20
27 Mar '20
1
0
1
0
1
0