Connor McAdams : d3d10: Implement matrix effect variable get methods.
by Alexandre Julliard 24 Mar '20
by Alexandre Julliard 24 Mar '20
24 Mar '20
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24 Mar '20
1
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24 Mar '20
1
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Matteo Bruni : d3dx9: Use an assert() to validate access to const_tbl[].
by Alexandre Julliard 24 Mar '20
by Alexandre Julliard 24 Mar '20
24 Mar '20
1
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24 Mar '20
1
0
1
0
24 Mar '20
1
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Zebediah Figura : d3dcompiler: Get rid of the "dxversion" argument to create_writer().
by Alexandre Julliard 24 Mar '20
by Alexandre Julliard 24 Mar '20
24 Mar '20
1
0
Zebediah Figura : d3dcompiler: Get rid of the "dxversion" argument to SlWriteBytecode().
by Alexandre Julliard 24 Mar '20
by Alexandre Julliard 24 Mar '20
24 Mar '20
1
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Zebediah Figura : d3dcompiler: Store the shader version using separate integer fields.
by Alexandre Julliard 24 Mar '20
by Alexandre Julliard 24 Mar '20
24 Mar '20
1
0