13 Mar '20
1
0
Alexandre Julliard : ntdll: Fix heap validation when large heap blocks are present.
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0
Connor McAdams : d3d10: Implement scalar effect variable set methods.
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0
Connor McAdams : d3d10: Implement scalar effect variable get methods.
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0
Connor McAdams : d3d10: Implement vector effect variable set methods.
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0
Connor McAdams : d3d10: Implement vector effect variable get methods.
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0
12 Mar '20
1
0
12 Mar '20
1
0
1
0
Zebediah Figura : d3dcompiler: Don't pass a writemask to make_assignment().
by Alexandre Julliard 12 Mar '20
by Alexandre Julliard 12 Mar '20
12 Mar '20
1
0