Zebediah Figura : ddraw: Retrieve lights from the primary stateblock.
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
Zebediah Figura : ddraw: Stop setting the device state in d3d_device7_SetLight() and d3d_device7_LightEnable().
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
03 Mar '20
1
0
Matteo Bruni : wined3d: Introduce a global stateblock flag for transforms.
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
Matteo Bruni : wined3d: Optimize setting shader constants in wined3d_stateblock_apply().
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
Matteo Bruni : wined3d: Optimize setting shader constants in wined3d_stateblock_capture().
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
1
0
Zhiyi Zhang : wined3d: Introduce wined3d_adapter_get_output_count().
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
Alistair Leslie-Hughes : oledb32: Initialize data provider when switching tabs.
by Alexandre Julliard 03 Mar '20
by Alexandre Julliard 03 Mar '20
03 Mar '20
1
0
03 Mar '20
1
0