Henri Verbeet : wined3d: Implement a Vulkan device memory allocator.
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
Henri Verbeet : wined3d: Implement WINED3D_MAP_NOOVERWRITE support in adapter_vk_map_bo_address().
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
17 Apr '20
1
0
Philip Rebohle : dxgi: Create frame latency events for d3d12 swapchains if requested.
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
17 Apr '20
1
0
Philip Rebohle : dxgi: Implement d3d12_swapchain_GetFrameLatencyWaitableObject().
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
Philip Rebohle : dxgi: Implement d3d12_swapchain_SetMaximumFrameLatency().
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
Philip Rebohle : dxgi: Implement d3d12_swapchain_GetMaximumFrameLatency().
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
Philip Rebohle : dxgi/tests: Add a test for frame latency events using d3d12.
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0
Philip Rebohle : dxgi: Improve the d3d12_swapchain_CheckColorSpaceSupport() stub.
by Alexandre Julliard 17 Apr '20
by Alexandre Julliard 17 Apr '20
17 Apr '20
1
0