10 Apr '20
1
0
Chip Davis : d3d10_1: Introduce a function to convert d3d10_1 feature levels to D3D_FEATURE_LEVEL.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Chip Davis : wined3d: Use GL_APPLE_flush_render and GL_APPLE_rgb_422 to detect Apple OpenGL.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Zhiyi Zhang : dxgi/tests: Add a test for IDXGIFactory5 feature support queries.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Alistair Leslie-Hughes : secur32: Fix compile for older gnutls libraries.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Zebediah Figura : user32: Rename the "hid_device" structure to "device".
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Zebediah Figura : user32: Rename hid_devices_* variables to rawinput_devices_*.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Zebediah Figura : user32: Also scan for mouse devices in GetRawInputDeviceList().
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
Zebediah Figura : maintainers: Add Paul Gofman to the Staging branch section.
by Alexandre Julliard 10 Apr '20
by Alexandre Julliard 10 Apr '20
10 Apr '20
1
0
10 Apr '20
1
0