Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_ARCHITECTURE1.
by Alexandre Julliard 22 May '20
by Alexandre Julliard 22 May '20
22 May '20
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_D3D12_OPTIONS2.
by Alexandre Julliard 22 May '20
by Alexandre Julliard 22 May '20
22 May '20
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_SHADER_CACHE.
by Alexandre Julliard 22 May '20
by Alexandre Julliard 22 May '20
22 May '20
1
0
Conor McCarthy : vkd3d: Implement support for D3D12_FEATURE_COMMAND_QUEUE_PRIORITY.
by Alexandre Julliard 22 May '20
by Alexandre Julliard 22 May '20
22 May '20
1
0
Henri Verbeet : vkd3d-shader: Handle clip and cull distance in vkd3d_siv_from_sysval_indexed().
by Alexandre Julliard 22 May '20
by Alexandre Julliard 22 May '20
22 May '20
1
0
21 May '20
1
0
Louis Lenders : shcore: Return S_OK in SetCurrentProcessExplicitAppUserModelID.
by Alexandre Julliard 21 May '20
by Alexandre Julliard 21 May '20
21 May '20
1
0
Henri Verbeet : wined3d: Implement depth tests and writes for the Vulkan adapter.
by Alexandre Julliard 21 May '20
by Alexandre Julliard 21 May '20
21 May '20
1
0
Henri Verbeet : wined3d: Implement stencil tests for the Vulkan adapter.
by Alexandre Julliard 21 May '20
by Alexandre Julliard 21 May '20
21 May '20
1
0
Henri Verbeet : wined3d: Implement alpha to coverage multisampling for the Vulkan adapter.
by Alexandre Julliard 21 May '20
by Alexandre Julliard 21 May '20
21 May '20
1
0