Zebediah Figura : vkd3d-shader/hlsl: Pass the original name string to hlsl_new_type().
by Alexandre Julliard 01 Oct '21
by Alexandre Julliard 01 Oct '21
01 Oct '21
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Matteo Bruni : vkd3d-shader: Don't resize the buffer when there is enough free space.
by Alexandre Julliard 01 Oct '21
by Alexandre Julliard 01 Oct '21
01 Oct '21
1
0
Matteo Bruni : vkd3d-shader: Allocate memory for a string buffer at init time.
by Alexandre Julliard 01 Oct '21
by Alexandre Julliard 01 Oct '21
01 Oct '21
1
0
1
0
01 Oct '21
1
0