Jinoh Kang : winedbg: Refactor gdb_context::out_{buf*,len} into reply_buffer.
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Hugh McMaster : conhost: Only use the maximum character width if a double-byte character set is in use.
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
23 Nov '21
1
0
Nikolay Sivov : d3d10/effect: Fix freed register table pointer (Coverity).
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Zebediah Figura : wined3d: Respect the BO address offset when flipping the framebuffer in software.
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Zebediah Figura : wined3d: Allow OpenGL pixel pack buffer objects to be suballocated from a larger buffer.
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Henri Verbeet : wined3d: Respect the BO buffer offset in create_buffer_texture().
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Henri Verbeet : wined3d: Respect the BO buffer offset in wined3d_unordered_access_view_gl_clear().
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Henri Verbeet : wined3d: Respect the BO buffer offset in wined3d_buffer_gl_upload_ranges().
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0
Zebediah Figura : wined3d: Respect the BO buffer offset in wined3d_buffer_gl_download_ranges().
by Alexandre Julliard 23 Nov '21
by Alexandre Julliard 23 Nov '21
23 Nov '21
1
0