Ivo Ivanov : dinput: Introduce a new set_parameter_value_angle helper.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
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19 Nov '21
1
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Giovanni Mascellani : vkd3d-shader/hlsl: Write the else block only if it isn't empty.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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Giovanni Mascellani : vkd3d-shader/hlsl: Parse matrix and vector types without parameters.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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Giovanni Mascellani : tests: Test support for HLSL vector and matrix types.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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19 Nov '21
1
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Giovanni Mascellani : vkd3d-shader/hlsl: Use "false" instead of "0" as a bool immediate.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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Giovanni Mascellani : vkd3d-shader/hlsl: Allow failure in hlsl_offset_from_deref.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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Francisco Casas : vkd3d-shader/hlsl: Explicitly specify the swizzle type for sm4 source registers.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
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Giovanni Mascellani : vkd3d-shader/hlsl: Take writemask into account when emitting a SM4 constant.
by Alexandre Julliard 19 Nov '21
by Alexandre Julliard 19 Nov '21
19 Nov '21
1
0