Zebediah Figura : user32: Free the created icon handle when using LR_COPYFROMRESOURCE.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
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Giovanni Mascellani : vkd3d-shader/hlsl: Make pre/post decrement generate a signed one.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
16 Dec '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 integer maximum.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 integer minimum.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 unsigned maximum.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write SM4 unsigned minimum.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
Matteo Bruni : vkd3d-shader/hlsl: Explicitly set swizzle type for resource derefs.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
Conor McCarthy : vkd3d: Don't copy an entire descriptor when destroying a view.
by Alexandre Julliard 16 Dec '21
by Alexandre Julliard 16 Dec '21
16 Dec '21
1
0
16 Dec '21
1
0